Xaa said:Yeah. It's just my astigmatism.
Raetjor said:
Xaa said:Yeah. It's just my astigmatism.
. Is that why I'm constantly having to crank up the brightness on all of my monitors? Never thought it might have anything to do with seeing double outlines on account of rugby ball shaped eyeballs.
LT_Roberts said:Yeah, I am thinking this may happen on the server side, as I have the same problem. Or do you mean you changed your server settings? If so, then that is truly odd, as others seem to be getting them...
But I'm in the same boat as you.
mylemonblue said:I thought this was cool. Good news. =)
Louis CK's Internet Experiment Pays Off
AngelusPrime said:Oh, meant to ask. Nan, if the part that needs fixing in a model doesn't even have a texture (meaning it's supposed to be glass and it's just an opacity and diffuse change, would that still change the UV map?
AngelusPrime said:Oh, meant to ask. Nan, if the part that needs fixing in a model doesn't even have a texture (meaning it's supposed to be glass and it's just an opacity and diffuse change, would that still change the UV map?
terre said:{{hugs AP}}
Happy New Year everybody.
(Had a price change batch from hell and ended up putting in over 12 hours at work today.)
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