A Test Render of mine... For some reason I cannot get enough of this guy at the moment. Thought I could share him here and maybe - if anyone has - suggestions would be nice for his environment. :) Maybe he leans against some pillar? What about the lights? Should there be more colors, other than the cold and bright ones?
Sorry for the small size as this is a little testy thing only. His hair takes forever to render because of the chrome look. Also about his ... pants: I removed the side straps because with photoshop I will reduce the leather front a lot more so only the important parts are covered. The top of the leather will be attached directly to his body with a chrome button. :)
So far I am quite satisfied with this... it will be a very different kind of pin up... but I feel like the special something is missing still...
Fighting with the lights... also gonna edit the upper part of that pillar to create a beautiful light reflection... and not that... light splash up there. Background will be added of course. And yeah, clipping and such... will be gone with the final picture of course. :)
Nanobot said:There's actually a lot of pink and mauve in the picture, so that works. Something is odd with the pink jacket girl's mouth! Not sure, as it's all pretty blurry.
I wonder why they're running, and why the person on the balcony is watching them so calmly.
That's because the one who LT thinks is taking flight is where the focus point was, but it doesn't quite work.
I'm rethinking it. Daddy Deadshot is goingto take a pop at them I think, and all that it'll require I think will be aa slightly ajusted pose from him and a postworked red laser dot on the back of the front runner's jacket. I was also thinking of doing the running froup as a layer, which would allow me to "motion blur" them and keep Master Deadshot crisp and un-blurred.
As for the girl with the pink jacket, she is actually biting her lower lip while running hence the strange expression, but my thinking is to change her expresssion, mind you once she gets motion blurred there might not be much left to make out..., hmm, predicament, predicament...
LT_Roberts said:
... and why the third in the group looks like she's trying to take flight! ;)
Nanobot said:If I may be so bold, this sounds more like a sequence than a single image. You could do a triptych (three slim panels out of this without any problem, and thereby retain the really nice action sequence. I have an idea about that, if you want it.
Raetjor said:
Nanobot said:If I may be so bold, this sounds more like a sequence than a single image. You could do a triptych (three slim panels out of this without any problem, and thereby retain the really nice action sequence. I have an idea about that, if you want it.
Ooh, I like that. I have never tried to do a triptych. Hit me!
Nanobot said:Until lately, Studio stuff would work in Poser. Not the recent shaders, but Poser has a zillion good shaders available as replacements (buy/free/beg).
You have a toon character, huh? I was going to say that LT and I (and others) have used Jepe's M4 Hairy with great success, albeit a tiny bit of adjustment required.
If there's something missing, you might be able to get help if you told us what it was. We're nice that way. >.>
Nanobot said:
Raetjor said:
Nanobot said:If I may be so bold, this sounds more like a sequence than a single image. You could do a triptych (three slim panels out of this without any problem, and thereby retain the really nice action sequence. I have an idea about that, if you want it.
Ooh, I like that. I have never tried to do a triptych. Hit me!
Nanobot said:I recall this being used to good effect in comics. Like, the area is thirds of a page (horizontal or vertical) so it reads left->right, up->down. The slices, then can be panoramic or tight shots, but you have to focus down pretty hard in each one, and they should relate in sequence. No dialog necessary!
Like, in a series of 3 verticals, as if you were pulling back the camera/focus.
1. Daddy Deadshot on balcony, aiming. We're looking right up the barrel of his...gun? Crossbow? and see his wicked smile.
2. Pull back: Getting him in context on that balcony, with the blur of running girl/people in foreground, indistinct
3. Foreground people running for their lives, and you still see him and are effectively in his line of sight.
Anyhow, that was one thought I had. You could use the same physical scene, just render from different viewpoints.
Keep it tight and claustrophobic, and even tilt the camera (same degree) throughout all three to make the scene even more harrowing.
surochek said:The Fixer.
celticfire said:Ummmmmm, yeah I must go pray now. Daddy Deadshot just did me in
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